WHeretic

wHeretic is an old source port for Heretic made by Robin McLeod. It is known as the first Heretic source port. Its first version was released on January 16, 1999, just five days after the release of Heretic source code on January 11. The last released version was v0.5a build 9 on May 27, 2000. wHeretic code was never released.

History
Raven Software released Heretic and Hexen source code on January 11, 1999. On January 14, Robin McLeod created a working recompile of Heretic code for, dubbed dHeretic. Sound and music have been removed from it.

Three days later, on January 16, Robin released a Win32 source port of Heretic, which he called wHeretic v0.1a ("a" stands for "alpha").


 * v0.2a was released on February 11, 1999.
 * v0.3x was released on March 20, 1999 ("x" stands for "experimental").
 * v0.3x build 2 was released on March 21, 1999.
 * v0.3x build 3 was released on March 23, 1999.
 * v0.3x build 5 was released on March 31, 1999.
 * v0.3a was released on April 12, 1999.
 * v0.4a build 1 was released on July 29, 1999.
 * v0.4a build 2 was released on August 3, 1999.
 * v0.4a build 3 was released on August 20, 1999.
 * v0.4a build 4 was released on September 30, 1999.
 * v0.5a build 4 was released on November 3, 1999.
 * v0.5a build 5 was released on November 4, 1999.
 * v0.5a build 6 was released on January 26, 2000.
 * v0.5a build 7 was released on February 11, 2000.
 * v0.5a build 8 was released on April 17, 2000.
 * v0.5a build 9 was released on May 27, 2000. It is the last wHeretic release.

On July 29, 2004, Robin McLeod created a thread on Doomworld forums asking the community to comment on wHeretic because he was considering reviving it. But within a week the discussion died down.

On August 22, 2005, Robin removed all status updates from wHeretic webpage.

Features

 * High screen resolutions up to 1600x1200.
 * Uses for environmental sound processing effects and 3D sounds.
 * Adjustment of some vanilla Heretic static limits: vissprites and visplanes limits were removed, while drawsegs and openings limits were expanded.
 * Supports multiplayer.
 * A debug console.